Zombie Ragdoll Death Physics - #48 Creating A First Person Shooter (FPS) With Unreal Engine 4
Description
In this video we take a look at how we can set up ragdoll physics for our zombie enemy character so when it dies from a bullet induced death it will drop to the ground using realistic physics actions.
► Resources: http://virtushub.co.uk/fps-course
Unreal Engine 4 Beginner Tutorial Series:
https://www.youtube.com/playlist?list=PLL0cLF8gjBpqDdMoeid6Vl5roMl6xJQGC
Blueprints Creations Series
https://www.youtube.com/playlist?list=PLL0cLF8gjBpoojQ7YqsSsxycBe5S3ikkV
► Next Video
In the next video we'll continue to bring our shooter game to life.
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