Using References - #12 C++ Fundamentals with Unreal Engine 4
Description
Hey there Dev Squad, within this episode we take a look at how we can create and use references within C++.
A reference is essentially a way that we can setup an alias for a variable and then reference it.
Visual Studio: https://visualstudio.microsoft.com/
♥ Subscribe for new episodes weekly! http://bit.ly/1RWCVIN
♥ Don't forget you can help support the channel on Patreon! https://www.patreon.com/VirtusEdu
♥ Join the Virtus Dev Squad Discord: https://discord.gg/hs37bev
Virtus Learning Hub // Media
● Facebook Page - https://www.facebook.com/VirtusEducation
●Twitter Page - http://www.twitter.com/virtusedu
● Website - http://www.virtushub.co.uk
----------------------------------------------------------------------
Recommended Game Dev PC Build Under $1000 ????
► Processor | Ryzen 7 1700X
https://amzn.to/2sgYHBk
► Cooler | Deepcool 400
https://amzn.to/2RxJiLp
► Memory | Corsair Vengeance LPX 16GB
https://amzn.to/2RBFdWy
► Storage | Samsung Evo 500GB SSD
https://amzn.to/2RgJ8si
► Storage | Western Digital 1TB Blue
https://amzn.to/2ADqHDL
► Graphics Card | EVGA 1060 SC 6GB
https://amzn.to/2Cbxchf
► Case | Corsair Carbide
https://amzn.to/2D0dIxx
► Power Supply | EVGA 650W 80+ Gold
https://amzn.to/2RGyFFU
► Motherboard | MSI x470 AM4
https://amzn.to/2Fljo6S
#virtus #programming #c++tutorial