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Speed Modeling | Healing Salve for ArtStation Challenge

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Added by shub in 3D Engines
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Speed modeling of my Healing Salve for the ArtStation King Arthur Challenge.
Made in Maya, Zbrush, textured in Substance Painter and rendered in Marmoset Toolbag.

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Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_
Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelli
Check out my UE4 store page ➤ https://www.unrealengine.com/marketplace/profile/Andrea%20Cantelli

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