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Roam & Damage - #25 Creating A Mech Combat Game with Unreal Engine 4

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Added by shub in 3D Engines
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In this video we take a look at how we can get our AI enemy to roam whilst they are unable to see the player. We also setup a blast radius, which will deal damage the player if they're within it when the suicide bot explodes.

Resources: https://virtushub.co.uk/mech-course/

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