Ray Tracing is MANDATORY Now
Description
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Yep it’s true, Indiana Jones and the Great Circle is the first game that was developed from the ground up to use Ray Tracing… not just as an OPTION to make the lighting a little more realistic… but as a core - REQUIRED - component of the game. Does that mean every game’s FPS is gonna suffer? Or are we going to enter a golden age of Ray Traced Bliss where we can no longer tell the difference between reality and the metaverse? Do we all need NEW Graphics Cards?
Huge Thank you to these creators for allowing us to use their footage:
Branch Education - https://www.youtube.com/c/BranchEducation
René Kern - https://www.youtube.com/@ReneKern_TUClausthal
Hardware Unboxed - https://www.youtube.com/@Hardwareunboxed
Nvidia - https://www.youtube.com/user/nvidia
Unreal Engine - https://www.youtube.com/@UnrealEngine
Game Developers Conference - https://www.youtube.com/@Gdconf
IGN - https://www.youtube.com/@IGN\
Paper on Path Tracing from Pixar - https://graphics.pixar.com/library/PathTracedMovies/paper.pdf
Buy a NVIDIA GeForce RTX 4090 Graphics Card: https://geni.us/BBtT29t
Buy a NVIDIA GeForce RTX 2060 Graphics Card: https://geni.us/2niLsX
Purchases made through some store links may provide some compensation to Linus Media Group.
Discuss on the forum: https://linustechtips.com/topic/1596499-ray-tracing-is-mandatory-now/
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CHAPTERS
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0:00 Intro
1:09 Testing a game that REQUIRES Ray Tracing…
4:02 What is the difference?
7:18 Why are Developers ANGRY?
10:01 But what about the FUTURE?
11:45 There is HOPE!