Painting & Sculpting The Terrain - #7 Let's Create Legend Of Zelda (Unreal Engine 4 Tutorial)
Description
In this video we take a look at how we can begin to form the environment for our Legend of Zelda game within Unreal Engine 4.
We start off by looking at some reference images and begin to sculpt & paint our landscape/terrain.
RAW Project Files: https://bit.ly/2pZ9eQi
Want to skip the tutorials and use this project as a framework for your game? Unlock the completed project files on Patreon!
Unreal Engine 4 Level Design Series: https://www.youtube.com/watch?v=GNjpkQpN6HE&list=PLL0cLF8gjBpo3EUz0KAwdZrDYr6FzfLGG
♥ Subscribe for new episodes weekly! http://bit.ly/1RWCVIN
♥ Don't forget you can help support the channel on Patreon! https://www.patreon.com/VirtusEdu
♥ Join the Virtus Dev Squad Discord: https://discord.gg/hs37bev
Virtus Learning Hub // Media
● Facebook Page - https://www.facebook.com/VirtusEducation
●Twitter Page - http://www.twitter.com/virtusedu
● Website - http://www.virtushub.co.uk
------------------------------------------------------------
My Recommended Desktop Setup:
GTX 1060
http://amzn.to/2CTTaoS
AMD Ryzen 5 1500X
http://amzn.to/2Cq8to1
RAM Corsair 8 x2
http://amzn.to/2CGSIO1
Corsair CX750M
http://amzn.to/2CsVQc3
Case NZXT Phantom 410
http://amzn.to/2CsVQc3
Motherboard MSI Tomahawk
http://amzn.to/2CsVQc3
Corsair h110I Liquid Cooler
http://amzn.to/2CsVQc3
Blue Yeti Pro Microphone
http://amzn.to/2CqPKsA
Rode PSA1 Boom Arm
http://amzn.to/2AvXuaU
2TB HDD + 128GB SSD