Guardians of the Galaxy PC Performance, Ray Tracing + DLSS
Description
Today we are back with another extensive game analysis - this time looking at Marvel's Guardians of the Galaxy. It uses the Dawn engine (from the Deus Ex series) and offers ray tracing as well as DLSS. Dominic benchmarks over 25 GPUs and lets you know about a few issues with the game.
00:00 Start
00:15 Introduction
01:16 Our first issue - 144FPS cap…
01:57 Built-in benchmark vs actual gameplay
02:35 And we have an AMD driver issue
03:50 Test system specs
04:15 1080p Benchmarks
06:55 1440p Benchmarks
08:33 3060 Ti vs 6700 XT frame times
09:29 4K Benchmarks
11:00 VRAM allocation
11:55 Preset scaling - uh oh
12:55 Ray tracing + DLSS analysis
15:28 Final thoughts
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