Graphics Scalability Settings - #18 Unreal Engine 4 User Interface Development Tutorial Series
Description
Here we take a look at how we can switch between widget blueprints to allow the player to switch between screens within their main menu.
We cover the cover code to close a widget and open it, alongside setting up a button for switching.
UI Resources: https://drive.google.com/open?id=1TuyvuG4lSHyJXjdCCw81dwR26-26yOCH
♥ Subscribe for new episodes weekly! http://bit.ly/1RWCVIN
♥ Don't forget you can help support the channel on Patreon! https://www.patreon.com/VirtusEdu
♥ Join the Virtus Dev Squad Discord: https://discord.gg/hs37bev
Virtus Learning Hub // Media
● Facebook Page - https://www.facebook.com/VirtusEducation
●Twitter Page - http://www.twitter.com/virtusedu
●Instagram - https://www.instagram.com/virtushub/
● Website - http://www.virtushub.co.uk
------------------------------------------------------------
My Recommended Desktop Setup:
GTX 1060
http://amzn.to/2CTTaoS
AMD Ryzen 5 1500X
http://amzn.to/2Cq8to1
RAM Corsair 8 x2
http://amzn.to/2CGSIO1
Corsair CX750M
http://amzn.to/2CsVQc3
Case NZXT Phantom 410
http://amzn.to/2CsVQc3
Motherboard MSI Tomahawk
http://amzn.to/2CsVQc3
Corsair h110I Liquid Cooler
http://amzn.to/2CsVQc3
Blue Yeti Pro Microphone
http://amzn.to/2CqPKsA
Rode PSA1 Boom Arm
http://amzn.to/2AvXuaU
2TB HDD + 128GB SSD