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Displaying Secondary Ammo - #41 Creating A First Person Shooter (FPS) With Unreal Engine 4

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Added by shub in 3D Engines
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Here we show you how you can make the engine switch the ammo being displayed based on the weapon selected so that when the new M4A1 weapon is selected, the M4A1's ammo is being displayed inside of Unreal Engine 4.

Unreal Engine 4 Beginner Tutorial Series:
https://www.youtube.com/playlist?list=PLL0cLF8gjBpqDdMoeid6Vl5roMl6xJQGC

Blueprints Creations Series
https://www.youtube.com/playlist?list=PLL0cLF8gjBpoojQ7YqsSsxycBe5S3ikkV

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In the next video we'll continue to bring our shooter game to life.

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