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Crouch Height Adjustment - #46 Creating A First Person Shooter (FPS) With Unreal Engine 4

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Added by shub in 3D Engines
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Description

In this video we show you how you can get your character's collision size to change when they're crouching so that they're able to fit underneath objects.

We do this by utilising the crouch function within our character movement component.

Unreal Engine 4 Beginner Tutorial Series:
https://www.youtube.com/playlist?list=PLL0cLF8gjBpqDdMoeid6Vl5roMl6xJQGC

Blueprints Creations Series
https://www.youtube.com/playlist?list=PLL0cLF8gjBpoojQ7YqsSsxycBe5S3ikkV

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In the next video we'll continue to bring our shooter game to life.

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