Behind Rebirth: 60 FPS photoreal gameplay in UE4
Description
Interactive photorealism is now possible in real-time at 60+ FPS on mainstream hardware with a single 1080Ti, thanks to UE4 and https://quixel.com/megascans
In our upcoming tutorial series this summer, Joe Garth will show you every step of how you can create interactive photorealistic worlds too.
Note: the performance in this video is in-engine, but in-game performance once compiled into a final binary is even faster.
Music: “Glimpse of Eternity” by Meydän (licensed under CC BY 4.0, pitched down from original)
Commenting disabled.